As my prior reviews of Dragon Age and Dragon Age II made clear, those were impressively good games with excellent characterization, good gameplay, and a deep and engaging plot. A third game had an incredibly high standard to live up to. Instead, the first and second games now have a problem of living up to the third. The game starts with a column of warriors – presumably Templars – marching on one side, a column of mages on the other, heading for a massive keep in the distance. Starting the game… causes the tower to explode. You begin [ Continue reading... ]
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