No Man's Sky is a highly ambitious and unique game, whose particular claim to fame is a titanically huge universe – quintillions of planets to explore, generated procedurally in a manner that ensures that every planet will be different and that individual players will be discovering things unique to their own personal interaction with the game. I have something of an advantage in approaching the game for review: I heard very little other than this about the game, and so I had relatively little preconception about it. My expectations were [ Continue reading... ]
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