Challenges of the Deeps: Chapter 25

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There's another group we need to look in on...

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Chapter 25.

     Dajzail ripple-walked from the airlock down the ramp; Alztanza himself waited there, holding his fighting-claws rigid in salute. "Guard not," he said to Alztanza, who immediately relaxed his stance. "It is good to see you again, 'Tanza."

The Fleet Master clattered a smile at him and they briefly clasped claws. "And you, Daj. How was your journey?"

"Well enough, though it took me homeyears, it seemed, to extricate myself from the Embassy. I have selected temporary representatives, but they all needed individual instruction... so in any event it took me a while to get here."

Alztanza rattled his claws in sympathy. "I do not envy you the administrative duties, Daj. For my part, it took me some time to reach here as well, as I traveled with my ships, and it takes no fewer than three Sky-Gate transitions to get here, one of them quite a long ride. Oh, greetings to you, Kanjstall," he said as Dajzail's Salutant stepped up near them, carrying the most vital of Dajzail's luggage. "But in some ways, Daj, the time was well spent. I was able to complete arranging the basic strategy and drill our forces prior to your arrival, which is good. You know how the presence of an actual ruler can disrupt perfectly good training exercises."

"True enough. So the entire two Forces are assembled?"

"All four thousand eight hundred and two vessels are here, yes. Of the original Force there were five not really suited for deployment, but I have received fine replacements for them. I would be honored if you would take Claws of Vengeance as your personal warship."

"Claws of Vengeance? That would be a Twinscabbard vessel, yes?"

"It would," said the Fleet Master, clearly pleased he remembered naming conventions well enough to make that deduction.

"Then I accept. A fine symbolism to lead from a vessel of the same class they destroyed, and such ships are excellent combinations of firepower and speed." He saw Alztanza's eye flickering in its scan. "No, I have no one else in my party."

"Really? I had expected the Master of Forces, at the least."

"Malvchait remains on the Homeworld, and is directing the assembly of the Fleet which will take their lowspace system, once we have secured their Sky Gates. That will be a matter of several turnings, I think."

"I would expect so." For a few moments Alztanza was quiet as they walked towards the military docking areas. "Faction Leader, might I ask if the secondary force is necessary?"

"In truth, I hope not," he answered after a moment. "It will mean diverting a significant portion of our current military resources to one target which cannot be engaged for several homeyears at least, depending on how close we can Transition. That Fleet will have to come here and deploy, and deploying it will take a long time as well. If by terrible chance we are defeated here in Arenaspace, we would prefer to merely send near-lightspeed projectiles to destroy their worlds, but…"

Alztanza nodded. No military member of the Molothos could be unaware of the limitations the Arena imposed even in lowspace, including eliminating in one fashion or another any cataclysmic-level weapons or simply negating their effects. Fractional-lightspeed projectiles were one such weapon. "Still... if I may speak with all bluntness?"

Dajzail felt his head tilt, in the manner of a savaziene trying to find the best viewpoint. He and Alztanza had been second-nest friends, and even though they had been separated for a long time, he was startled that his friend would be so formal with him, especially in person rather than via official communications such as the one that had started this venture. "Always, 'Tanza. Quicksand, friend, do you need to be so nervous around me?"

"You are not just Dajzail, the lightweight moltling that I kept from being pushed around by my nestmates. You're the Leader of the Faction of the Molothos, and that means that yes, I have reason to be nervous – as you will probably see." Alztanza took a breath so deep that Dajzail could hear it, and then spoke. "Daj... I am not sure this is a wise thing that we do."

Dajzail stopped so suddenly that Kanjstall almost ran into him. He studied his friend and Fleet Master carefully with the full regard of his eye. "Kanjstall, please carry the luggage ahead and arrange transfer of the rest to Claws of Vengeance."

Kanjstall, flicking his attention between them, asked no questions. "As you command," he said, and ripple-walked away as fast as he could.

Once he was gone, Dajzail surveyed the quiet corridor carefully before turning back to Alztanza. "Explain your statement, 'Tanza."

His friend's tension was – just slightly – less, realizing that by ensuring no witnesses Dajzail was also ensuring that there would be no one to tell him that he had failed to act properly. "Daj... first, the lowspace intrusion will reduce our ability to project force elsewhere. Especially in lowspace, since the majority of our forces are highspace-focused. We may be taking only a seventh of our total forces – which still is nothing to take lightly – but closer to fifty percent of our lowspace forces."

Dajzail restrained an annoyed retort that of course he knew these things. Alztanza would realize that, and so there had to be more to it than that. "Say onward."

"A lot of the undercreatures in our various systems may become restive if they believe we no longer have sufficient resources to control them," Alztanza said bluntly. "Our lowspace military resources are outfitted for invasion, yes, but pacification and security are their other two missions, and we're cutting those forces in half for a significant period of time for this mission."

"But even if our current attack succeeds, 'Tanza, we'll need a lot of forces to send in and pacify the humans' star system. Perhaps, I'll grant you, not nearly this many, but it is also a statement, one that we will want to make known. But you're right – we could at least wait until we know the outcome of this first strike mission. We'll keep the forces assembling but they won't deploy until we've secured the Upper Sphere and destroyed all exterior resistance. Better?"

Alztanza still did not look entirely happy, but he rocked his claws to indicate some level of assent. "Better, yes, Leader. But…"

"Place it all before me at once, 'Tanza! Don't draw it all out!"

"As you say, Daj, but then remember you asked and don't strike at me without thinking."

What in the name of the Homeworld?

Alztanza raised himself a bit higher. "In all honesty, Daj... I don't know if this entire thing is a good idea."

"You…" He felt his eye flicker. "You mean teaching the human undercreatures a lesson?"

"I mean exactly that, Daj. Remember, you promised!" That last was said with a sharp warning buzz, as Dajzail found his fighting claws rising of their own accord. He forced them down with difficulty as Alztanza continued. "Daj... Leader, we already have conflicts with several Factions. None of the Great Factions at the moment, although relations with two of the others are very strained and there are skirmishes, but several others. Speaking as a Fleet Master, I truly do not relish the thought of opening a new war-front without having eliminated at least one of the ones I already have. Especially doing so while drawing down our forces significantly. A single Force, or even two, that's nothing to worry about, but a Fleet is many orders of magnitude more likely to cause problems."

Dajzail waited; it was clear that Alztanza was not finished.

"And... we get into these wars so easily, Daj. Let us look clearly in the water and see what it reflects, not what we would prefer to see there. These First Emergents came out, found us on their world, and managed – through methods we do not know – to defeat our scouting force. They have won multiple other Challenges and lost none, to our knowledge. I studied what is known of these 'humans' carefully – if I am to lead a force against them I must know them. And…"

He paused, then sighed loudly, a whistling sound, and continued. "And we do not know enough, Daj. We do not know how they defeated a scout force with two and only two of their number. We do not understand how their Leader was able to gain the power to defeat Amas-Garao. Her defeat of the Blessed Leader Sethrik seemed due to utter insanity. And their most recent victory is even more inexplicable, implying that some of their number have learned how to evade some of the Arena's most well-known restrictions. Truthfully? I would rather have a less conflicting interaction with them, perhaps to learn some of these truths."

Less conflicting…? Dajzail heard the whistle-shriek of a breath drawn suddenly, knew it was his own. "Alztanza... you of all my people, you cannot be ... a Beast-Talker?"

"What? No! Daj, I'm cautious, not insane!"

He felt a tiny bit of relief. "Well, they claim to be sane, you know."

The Nest of Accommodation, more familiarly and insultingly called the 'Beast Talkers', were a small faction of Molothos who claimed that the undercreatures weren't really under-creatures, but actually PEOPLE, hard though that was to believe, and that the Molothos should learn how to "go past" their usual behaviors and start treating these beings as equals. Of course, what they wanted everyone to "go past" was the obvious and inarguable truth that the Molothos were the only truly civilized species in existence and start consorting with undercreatures little better than mindless beasts.

The Beast-Talkers were a splinter movement from the Rational Reward movement, which was fairly radical but had shown some good results from creating a system of more generous rewards and privileges for undercreature slaves, and they had been a splinter from the Maintainable Nests, who were perfectly respectable and had created the current system that provided more sustainable undercreature service resources rather than the traditional methods which even Dajzail felt had been ridiculously wasteful. Because of this line of descent, there were a small – but unfortunately increasing – number of people who thought this implied there might be something to the Beast-Talkers' ravings. This was the classic fallacy of the Extreme, similar to someone noting that you needed two milligrams of silicon carbide every day to keep your exoskeleton strong and from that claiming that you could be invincible if you just ate forty grams of it.

"That said... I am close to converting to the Rational Rewarders. Their results are impressive. But no, my point, Daj, was that we're going up against a species that's got too many unknowns in it and I'd rather try to trick, steal, or buy some of those secrets first before throwing my people into a mouth-grinder."

"The longer we wait," Dajzail said after a moment, "the more the humans will expand and fortify their position, Alztanza."

He could see that his friend had no immediate answer to that, and went forward. "I'm not being overconfident here, 'Tanza. Even the Master of Forces thought we could probably do it with a Seventh-Force, but I told him not to be stupid, and I've made it two full Forces. These are First Emergents, Alztanza. They've had a turning and a half in the Arena, and some of that was just getting home. They've got a few allies, and are trying to gather more. Right now they only have whatever they've been able to build on their own, which will be far from optimal for highspace Arena operations, and perhaps a few loanships from the Survivor.

"But if we wait and maneuver and try to bait them into revealing secrets, they will only be getting stronger. And we cannot allow these undercreatures to get away with their prior insults; you must agree with me on that?"

Alztanza stood immobile for a moment, then dipped all legs and his claws. "As you say, Leader. They cannot be permitted to do this with impunity."

"And …?"

The Fleet Master gave a buzzing sigh, then laughed. "And you're right, Daj. A full Force is probably ridiculous overkill, but if we wait a few more turnings we could find that they've made alliance with one of the Great Factions that's willing to fight for them, or they get new Spheres, or something else. Sorry for bothering you with my misgivings."

Tremendous relief washed over Dajzail. I absolutely feared getting in an argument with him – and if I had, I'd have had to remove him from command, something we might never have been able to forgive each other for. "Do not apologize, Alz; your points made sense. I just think this is the best course, and you seem to have agreed in the end. So it's just been a good chance for me to face the reflection myself."

He linked claws with his friend for an instant, and the two of them began to move up the corridor again. "Then let me get settled into Claws of Vengeance while you give the Seventh-Masters their final instructions prior to departure.

"Tomorrow we begin our mission of purification!"

Comments

  1. Evil Midnight Lurker says

    Such a horrifyingly normal day. 😀

    So their Absolute Xenophobia is cultural, not instinctual? Good to know, both for the future and as a note for the trope page. ^.^

    • Yes. They’re intelligent beings without some kind of magical/programmed restriction on their behavior, so they are *CAPABLE* of choosing any set of behaviors, unlike, say, Demons which in many universes are assumed to be Inherently Evil.

      But it’ll take quite a cultural sledgehammer to change their direction.

      • Evil Midnight Lurker says

        I was thinking more along the lines of Michael McCollum’s Ryall or David Weber’s Kangas; in both cases, their evolution to sapience was partly spurred by heavy predation from likewise evolving sapients who they eventually wiped out in self-defense. As a result, their instinctive response to obvious intelligence in creatures not themselves is “existential threat, must destroy.” The Ryall at least are capable of intellectually understanding that this may not be true, but in the actual presence of other sapients they find it almost impossible to override.

        (I’m the guy who named and wrote the TV Tropes Absolute Xenophobe page. I’ve spent a lot of time studying the phenomenon. 😀 )

        (Also responsible for the Lensman Arms Race page, and fought to keep it named that.)

  2. Evil Midnight Lurker says

    I’m guessing that the fleet would as an inevitable side effect completely block Sandrisson transitions from Solar space to the Harbor once they were close enough in? Coordinating the invasion must be a beast.

    • Once they were close enough in, yes, though that’s going to require some time. But yes, if you let the invaders get too close and spread themselves out enough they can start to make it hard for you to get to your Sphere. Not that it generally makes much difference, since about 20 ships is all you can manage in the Harbor. In fact, probably a good tactic for the defenders is to make sure they always have most or all of those slots filled so that the invaders can’t pop warships into the Harbor and take the interior of the Sphere.

      The Sphere itself is somewhat insulated from the exterior, so that having the Fleet OUTSIDE the Sphere won’t affect the Harbor.

  3. Evil Midnight Lurker says

    One last thing before I forget: been pondering the logistics of Sandrisson Drives and their interference with each other, and wondering about an alternative setup.

    You can’t Transition between the Harbor and the Arena skies, right? Ships have to physically exit via the portals in the Sphere? Instead of having twenty or so Sandrisson ships popping between lowspace and the Harbor at any given time, dancing the dance of noninterference, what if ships were divided into three broad classes, one of which did not mount Sandrisson Drives:

    1) Skyships designed solely for Arena sky travel, never entering the Harbor, using the Drive only for Sky Gates.
    2) A small handful of giant shuttle/ferry craft, huge hollow Sandrisson ships that exist only to hop between the Harbor and Sol lowspace. (Does a Sandrisson Drive need to be in motion relative to anything to make the jump, or can it be standing more or less “still?”)
    3) Large numbers of cargo and passenger ships without Drives, that board the ferries to make Transition and then either hit the Docks or head out the portals to rendezvous with the skyships.

    Would that make any sense?

    • Iirc, the coils have to be configured to the ship, so ferried ships may throw that off and require coil reconfigurations.

      Also ships past a certain size have power requirements go way up.

    • As ZeroiaSD notes, the coil configuration reflects internal as well as external mass balance, so your ferry ships would have to either have reconfigurable coils (challenging) or always go back and forth with a sufficiently similar apparent loading.

      And yes, the power curve for Sandrisson ships is something like a sidewise S curve — rockets up fast until you reach a certain size, plateaus for a while, then increases drastically past that.

      That said, one of the common dodges is to ship other vessels with their Sandrisson Coils DISASSEMBLED to the point that they won’t resonate, then assemble them after they’re taken through the Straits.

      • GoingFarTooFar says

        Some of my random science trivia popping up here:

        The Sandrisson drives resonate in an area around themselves that blocks out other drives from popping in from lowspace. Is there some sort of shielding that could be possible, such as a Faraday cage around the outside of the ship+coils? This could even be useful if the “Faraday cage” was wildly impractical for allowing normal movement, such as requiring a complete and unbroken surrounding covering.

        Massive, hollow “Carriers” that are basically nothing but Sandrisson coils + Faraday cage could be positioned at a thousand different places around the solar system. Want to get to Arenaspace from lowspace? Fly to the nearest Carrier, get inside, and on a schedule, the Carrier closes up, activates its coils, and pops up to Arena space. Carrier opens up. Disembark. Carrier loads ships for the return trip. Closes up. Drops back down to lowspace.

        Power curves could be a bitch if the Carrier starts hitting the far side of the “plateau” in its power requirements.

        I’ve been inspired by the Schlock Mercenary recent realization of moon-sized terraport cage ships.

        • Is it POSSIBLE to insulate? Well, yes, the Arena knows how.

          Is it possible to insulate as you describe for people who aren’t Voidbuilders? Well, Simon doesn’t know a method to do it. The way you transport Sandrisson drives is to disassemble them to the point they no longer resonate.

  4. Some off-topic speculation about Maria-Susanna here –
    Could she be trying to start her own Faction? If so, what would its central premise be, apart from her? It’s slightly disturbing to realize that she’d become a self-obsessed, Khardashian/Paris Hilton-style, famous-for-being-famous socialite AFTER a lot of personal growth (maybe seeing a psychiatrist). Legal troubles aside, of course.
    More on-topic –
    “Guard not” seems to be the Molothos equivalent of “At ease” – “I give you permission to take a more relaxing and slightly less attentive posture”. Is there much relevant Molothos cultural history here?

    • Well, first let’s note that Paris Hilton, for all her image as a blonde socialite, actually has run her own businesses for YEARS, started some, and is worth a LOT more now than she was when she started.

      The Kardashians… mostly just are reality-TV people.

      No, if Maria-Susanna started a Faction and was “recovered” from her break, it might well center around her as a matter of course, but not in THAT fashion. In the fashion of a cult around an incredibly charismatic and capable leader, as she’s as capable as DuQuesne or K.

      Well, there’s certainly aspects of their culture implied throughout. In that case it implies that the NORMAL position for a Molothos in most situations is of “readiness to defend against being attacked”.

      • On Paris Hilton…probably just me being relatively pop-culture illiterate there. The Kardashians being “just” reality-TV is somewhat my point – Maria-Susanna seems to want a lot of attention centered around her. Having that simultaneously with wanting a lot of privacy seems to be some of what keeps her insane. Some, that is.

        Is the Molothos xenomisoism just xenophobia paired with “the best defense is a good offense”?
        And could it be turned off for the whole Faction as the prize for some other species that won a Challenge against them? It would have to have something massive as the counter-stakes, not because the Molothos are a large Faction, but because the Molothos Unity is easily their greatest advantage. And oh yes, Challenging the Molothos is never a safe idea.

  5. *Waves a ‘Go Team Molothos’ flag*

  6. Bo Lindbergh says

    And now I’m imagining Sun Wu Kung at his mock-densest: “There’s nothing dishonourable about talking to beasts!”

Your comments or questions welcomed!